Deciding what to build, where a person stays in control, and what is actually good enough to ship.








I'm based in San Francisco, hold a Master's in Interaction Design, and work on AI products. and hold a Master's in Interaction Design. I work on AI products, and specifically on the parts a model cannot take off your hands: deciding what to build, where a person stays in control, and what is actually good enough to ship.
I run my own research and build my own prototypes: in Figma when that is the right tool, in real code when a spec would lose too much, so the team gets a working build to extend, not a spec to translate.
I want to make people's lives better, and in this work that usually means taking something away rather than adding it. Those calls come before the data does, and taste is what you have instead. The model gives the hours back, and judgment is what they are for. Designers get more powerful in the AI era, not less.
Outside of work, I cook, walk the city on foot, read widely, vibe code some gimmicks, and spend time with friends. I listen to a lot of music, and more of my ideas come from it than from any designer. Nothing stays in its own field for long, and design is where it all connects.
“Chang impressed our team at Litespace with his ability to conceptualize and implement complex design solutions like the Payments Dashboard and team collaboration tools. His dedication and user-centered approach made a significant impact on our product.”
“Chang’s strong work ethic and creativity stood out during his time at Asset Layer. He consistently adapted to team needs, delivered high-quality design work, and supported his colleagues with enthusiasm and collaboration.”
“Chang is not just a phenomenal designer; he is a true leader and invaluable strategic partner. He consistently delivered top-tier designs ahead of schedule while mentoring junior designers and elevating the people around him.”






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