I'm Chang Mou, a product designer working on what AI can't design yet.

Deciding what to build, where a person stays in control, and what is actually good enough to ship.

Chang Mou
Playing Jenga
SF Pier at dusk
Cafe Zoetrope
At a design talk
Friends in SF
Home cooking
Life in SF

I'm based in San Francisco, hold a Master's in Interaction Design, and work on AI products. and hold a Master's in Interaction Design. I work on AI products, and specifically on the parts a model cannot take off your hands: deciding what to build, where a person stays in control, and what is actually good enough to ship.

I run my own research and build my own prototypes: in Figma when that is the right tool, in real code when a spec would lose too much, so the team gets a working build to extend, not a spec to translate.

I want to make people's lives better, and in this work that usually means taking something away rather than adding it. Those calls come before the data does, and taste is what you have instead. The model gives the hours back, and judgment is what they are for. Designers get more powerful in the AI era, not less.

Outside of work, I cook, walk the city on foot, read widely, vibe code some gimmicks, and spend time with friends. I listen to a lot of music, and more of my ideas come from it than from any designer. Nothing stays in its own field for long, and design is where it all connects.

“Chang impressed our team at Litespace with his ability to conceptualize and implement complex design solutions like the Payments Dashboard and team collaboration tools. His dedication and user-centered approach made a significant impact on our product.”

Zeeshan Shahid

Zeeshan Shahid

Co-founder, CTO, CPO at Litespace

“Chang’s strong work ethic and creativity stood out during his time at Asset Layer. He consistently adapted to team needs, delivered high-quality design work, and supported his colleagues with enthusiasm and collaboration.”

Dylan Straffon

Dylan Straffon

Product Designer at Asset Layer

“Chang is not just a phenomenal designer; he is a true leader and invaluable strategic partner. He consistently delivered top-tier designs ahead of schedule while mentoring junior designers and elevating the people around him.”

Isabel Wei

Isabel Wei

PM at HouSmart (PM Accelerator)

The Worlds I See by Dr. Fei-Fei Li
My person-in-the-loop rule came from this book. Human-centered AI as a constraint, not a slogan.
The Creative Act by Rick Rubin
Editing is the creative act. It is why I show the versions I did not ship.
The Book of Elon by Eric Jorgenson
I learned to question the requirement before meeting it, and delete the part before optimizing it.
Why Greatness Cannot Be Planned by Kenneth O. Stanley and Joel Lehman
Objectives are a trap and stepping stones are not. It is why I build the version nobody asked for yet.
Boom: Bubbles and the End of Stagnation by Byrne Hobart and Tobias Huber
Bubbles are how hard things get built. It is the lens I bring to the AI moment I am designing inside.
Machines of Loving Grace: The Quest for Common Ground Between Humans and Robots by John Markoff
Machines that replace people, or machines that extend them. I design on the second side of that line.
Hey, I'm Chang. Well, the AI version. Feel free to ask me anything.

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